System Requirements
Before installing Frosty Toolsuite, ensure your system meets these requirements:Operating System
- Windows 7 or later (64-bit)
- Windows 10/11 recommended
Software Dependencies
- .NET Framework 4.7.2 or later
- Visual C++ Redistributable 2019
- DirectX 11 compatible graphics
Development Setup
- Visual Studio 2019 (for building from source)
- Git for Windows
Storage
- At least 500MB free space
- Additional space for game cache files
Installation Methods
- Download Release (Recommended)
- Build from Source
Step 1: Download the Latest Release
Download the latest version of Frosty Toolsuite from the official GitHub releases page:Download Frosty v1.0.6.3
Get the latest stable release
Extract to a folder
Extract the ZIP file to a permanent location on your computer (e.g.,
C:\FrostyToolsuite).Unblock DLL files
Windows may block downloaded DLL files for security. Frosty will automatically unblock all third-party DLLs on first launch.You can verify files were unblocked by checking the file properties:
- Right-click a
.dllfile → Properties - If you see “Unblock” checkbox at the bottom, the auto-unblock worked
First Launch Setup
When you first launch Frosty, you’ll need to configure it for your games:Profile selection window
On first launch, FrostyEditor will show the profile selection window.
A “profile” is Frosty’s term for a specific game. Each game has its own profile with custom settings.
Scan for games
Click “Scan for Games” to automatically detect installed Frostbite games on your system.Frosty will search common installation locations:
- Origin/EA Desktop default paths
- Steam library folders
- Epic Games Store locations
Manual game selection
If automatic detection doesn’t find your game:
- Select the game profile from the list
- Click “Browse” to locate the game executable
- Navigate to your game’s installation folder
- Select the game’s
.exefile
Cache generation
After selecting a game, Frosty will generate cache files:
- Type Info Cache - Loads the game’s type system
- Asset Cache - Indexes all game assets
- MeshVariation Cache - Loads mesh variation data (if applicable)
Configuration Files
Frosty stores configuration in your AppData folder for global access between builds:Configuration files use JSON format (since v1.0.6). Legacy INI configs are automatically migrated.
Verifying Installation
Check installed components
Check installed components
Your Frosty installation should contain:
FrostyEditor.exe- Main editor applicationFrostyModManager.exe- Mod manager applicationFrostyCmd.exe- Command-line toolFrostySdk.dll- Core SDK libraryPlugins/- Plugin DLLs (MeshSetPlugin, TexturePlugin, etc.)ThirdParty/- Third-party librariesShaders/- Rendering shaders
Test with a simple project
Test with a simple project
To verify everything works:
- Launch FrostyEditor
- Select a game profile
- Wait for cache generation
- Create a new project (File → New Project)
- Browse the Data Explorer
Troubleshooting common issues
Troubleshooting common issues
Issue: “Missing DLL” errors
- Install Visual C++ Redistributable 2019
- Ensure all files were extracted from the ZIP
- Verify game executable path is correct
- Check game is not running
- Delete cache files and regenerate
- Update graphics drivers
- Install .NET Framework 4.7.2 or later
- Run as Administrator (if on restricted system)
- Ensure
Plugins/folder exists - Check DLL files are unblocked
- Review FrostyEditor log file
Platform Support
Frosty supports launching games from multiple platforms:EA Desktop
Native support for EA’s game launcher
Steam
Launch Steam games with mods enabled
Epic Games
Support for Epic Games Store titles
Platform launching is handled through the LaunchPlatformPlugin. You can configure launch options in the Mod Manager settings.
SDK Files
Each game profile includes an SDK file that defines the game’s type system:AnthemSDK.dllBF1SDK.dll,BF4SDK.dll,BFHSDK.dll,BFVSDK.dllFIFA17SDK.dll,FIFA18SDK.dll,FIFA19SDK.dll,FIFA20SDK.dllStarWarsSDK.dll,StarWarsIISDK.dll,SWSSDK.dllDragonAgeSDK.dll,MassEffectSDK.dll- And many more…
Updating Frosty
To update to a new version:Extract to new folder
Extract to a new folder or overwrite your existing installation.
Config files in AppData are preserved between versions.
Next Steps
Quick Start Guide
Create your first mod in 10 minutes
Editor Overview
Learn the FrostyEditor interface
Mod Manager Guide
How to install and manage mods
Plugin Development
Extend Frosty with custom plugins