Overview
TheAssetManager class provides comprehensive functionality for enumerating, loading, and modifying game assets including EBX, resources, and chunks.
Constructor
Initialization
Asset Retrieval
EBX Assets
Loads an EBX asset as a specific type
Resource Assets
Gets the raw resource data stream
Chunk Assets
Gets a chunk entry by its GUID
Gets the raw chunk data stream
Asset Enumeration
Enumerate EBX
Enumerate Resources
Enumerate Chunks
Enumerate Bundles
Asset Modification
Modify EBX
Modify Resource
Modify Chunk
Adding Assets
Add EBX
Add Resource
Add Chunk
Asset Management
Revert Asset
Reset All
Reverts all modifications across all assets
Get Counts
Gets the total number of modified assets
Gets count of EBX assets